nintendocafe:

Get a free Charizard X or Charizard Y plush toy!

Only at ToysRUs, begin your Pokémon journey by receiving a free Mega-Evolved Pokémon plush at pick-up when you pre-order BOTH Pokemon Omega Ruby and Pokemon Alpha Sapphire games for the Nintendo 3DS family of systems.

Offer valid in-store only. See ToysRUs store associate for details. For more information about Pokemon Omega Ruby and Pokemon Alpha Sapphire, visit http://www.pokemonrubysapphire.com.

dorkly:

DayZ’s “Gentleman Bandit”

Right-o, jolly good armed robbery. Let’s do it again sometime.

Like a sir.

tastefullyoffensive:

Guy Re-Enacts Classic Romantic Movie Scenes With His Boss’s Dog On His Lunch Breaks [mmsspp/via]Previously: Classic Movie Quotes Updated For The Digital Age

Brilliant. Just brilliant. *wipes tear* tastefullyoffensive:

Guy Re-Enacts Classic Romantic Movie Scenes With His Boss’s Dog On His Lunch Breaks [mmsspp/via]Previously: Classic Movie Quotes Updated For The Digital Age

Brilliant. Just brilliant. *wipes tear* tastefullyoffensive:

Guy Re-Enacts Classic Romantic Movie Scenes With His Boss’s Dog On His Lunch Breaks [mmsspp/via]Previously: Classic Movie Quotes Updated For The Digital Age

Brilliant. Just brilliant. *wipes tear* tastefullyoffensive:

Guy Re-Enacts Classic Romantic Movie Scenes With His Boss’s Dog On His Lunch Breaks [mmsspp/via]Previously: Classic Movie Quotes Updated For The Digital Age

Brilliant. Just brilliant. *wipes tear* tastefullyoffensive:

Guy Re-Enacts Classic Romantic Movie Scenes With His Boss’s Dog On His Lunch Breaks [mmsspp/via]Previously: Classic Movie Quotes Updated For The Digital Age

Brilliant. Just brilliant. *wipes tear* tastefullyoffensive:

Guy Re-Enacts Classic Romantic Movie Scenes With His Boss’s Dog On His Lunch Breaks [mmsspp/via]Previously: Classic Movie Quotes Updated For The Digital Age

Brilliant. Just brilliant. *wipes tear* tastefullyoffensive:

Guy Re-Enacts Classic Romantic Movie Scenes With His Boss’s Dog On His Lunch Breaks [mmsspp/via]Previously: Classic Movie Quotes Updated For The Digital Age

Brilliant. Just brilliant. *wipes tear* tastefullyoffensive:

Guy Re-Enacts Classic Romantic Movie Scenes With His Boss’s Dog On His Lunch Breaks [mmsspp/via]Previously: Classic Movie Quotes Updated For The Digital Age

Brilliant. Just brilliant. *wipes tear* tastefullyoffensive:

Guy Re-Enacts Classic Romantic Movie Scenes With His Boss’s Dog On His Lunch Breaks [mmsspp/via]Previously: Classic Movie Quotes Updated For The Digital Age

Brilliant. Just brilliant. *wipes tear* tastefullyoffensive:

Guy Re-Enacts Classic Romantic Movie Scenes With His Boss’s Dog On His Lunch Breaks [mmsspp/via]Previously: Classic Movie Quotes Updated For The Digital Age

Brilliant. Just brilliant. *wipes tear*

tastefullyoffensive:

Guy Re-Enacts Classic Romantic Movie Scenes With His Boss’s Dog On His Lunch Breaks [mmsspp/via]

Previously: Classic Movie Quotes Updated For The Digital Age

Brilliant. Just brilliant. *wipes tear*

leezardbutts:

not sorry

Story of my life

(via dorkly)

insanelygaming:

Joel and Ellie vs.The World

T-shirts available on RedBubble

Created by 

@scoooorn

(via dorkly)

dorkly:

Don Mattrick’s First Draft of the Xbox One Update Announcement dorkly:

Don Mattrick’s First Draft of the Xbox One Update Announcement dorkly:

Don Mattrick’s First Draft of the Xbox One Update Announcement dorkly:

Don Mattrick’s First Draft of the Xbox One Update Announcement
it8bit:

Insanelygaming’s First E3
I had no idea what to expect when going to E3 this year. All I knew was that I was going to play some pretty rad games, and get to touch some shiny new consoles. The day before E3 begins is known as press conference day, this is when all the big companies reveal what they have to show for the next year of gaming. Little did I know how cool it was to sit at these press conferences live, and experience the feeling of being fully immersed into the video game industry. 
Day one of E3 was everything I expected it to be and more. As people are hustling to grab their badges and collect some sweet E3 swag, I was in complete awe of all the cool video game statues, banners and unfortunate booth babes. The outside of the Staples Center in Los Angeles was more than enough to impress me, until we walked onto the show floor. I have never seen so many colorful lights, LCD screens, booths and awesomeness in one room. All of the companies had well designed, intricate and attractive booths that I couldn’t keep my jaw from dropping onto the floor. The culture behind E3 is made up of modern gaming, but it would not be what it is today if it weren’t for retro games. E3 had a dedicated section made up of all the nostalgia you could possibly dream of. It was neat to see all the original consoles and cartridges in their plastic form. Jermaine and I were fangirling over the unreleased “Star Fox 2” cartridge and all the other old consoles that we’ve never heard of before. 
When Microsoft and Sony come to E3 you know that they’ll have the biggest booths. This makes people forget about the small indie games and smaller companies that are represented with smaller booths at E3. Chanh, Jermaine and myself didn’t forget about the Indiecade booth. We met up with a small developer earlier in the week who explained to us a game called, “Forsaken Planet.” Richard Bisso, lead producer, explained how the game is simple and goes back to the basics. Richard has so much passion and excitement for Forsaken Planet, that it inspired all of us. Flashy cars, free swag and huge booths are cool and all, but at the end of the day, video games are the reason we came to E3.  People like Richard remind us why we came to LA and show us how passion and excitement turn into one awesome game. 

E3 was an amazing first time experience that taught me how to appreciate developers, and the art they create when making video games. This perspective will definitely give me a new eye when playing games from this point on. E3 has always been known to show off flashy and fancy games, but it’s important to not forget the little developers who craft and put together some amazing video game art.

A good perspective to have. it8bit:

Insanelygaming’s First E3
I had no idea what to expect when going to E3 this year. All I knew was that I was going to play some pretty rad games, and get to touch some shiny new consoles. The day before E3 begins is known as press conference day, this is when all the big companies reveal what they have to show for the next year of gaming. Little did I know how cool it was to sit at these press conferences live, and experience the feeling of being fully immersed into the video game industry. 
Day one of E3 was everything I expected it to be and more. As people are hustling to grab their badges and collect some sweet E3 swag, I was in complete awe of all the cool video game statues, banners and unfortunate booth babes. The outside of the Staples Center in Los Angeles was more than enough to impress me, until we walked onto the show floor. I have never seen so many colorful lights, LCD screens, booths and awesomeness in one room. All of the companies had well designed, intricate and attractive booths that I couldn’t keep my jaw from dropping onto the floor. The culture behind E3 is made up of modern gaming, but it would not be what it is today if it weren’t for retro games. E3 had a dedicated section made up of all the nostalgia you could possibly dream of. It was neat to see all the original consoles and cartridges in their plastic form. Jermaine and I were fangirling over the unreleased “Star Fox 2” cartridge and all the other old consoles that we’ve never heard of before. 
When Microsoft and Sony come to E3 you know that they’ll have the biggest booths. This makes people forget about the small indie games and smaller companies that are represented with smaller booths at E3. Chanh, Jermaine and myself didn’t forget about the Indiecade booth. We met up with a small developer earlier in the week who explained to us a game called, “Forsaken Planet.” Richard Bisso, lead producer, explained how the game is simple and goes back to the basics. Richard has so much passion and excitement for Forsaken Planet, that it inspired all of us. Flashy cars, free swag and huge booths are cool and all, but at the end of the day, video games are the reason we came to E3.  People like Richard remind us why we came to LA and show us how passion and excitement turn into one awesome game. 

E3 was an amazing first time experience that taught me how to appreciate developers, and the art they create when making video games. This perspective will definitely give me a new eye when playing games from this point on. E3 has always been known to show off flashy and fancy games, but it’s important to not forget the little developers who craft and put together some amazing video game art.

A good perspective to have. it8bit:

Insanelygaming’s First E3
I had no idea what to expect when going to E3 this year. All I knew was that I was going to play some pretty rad games, and get to touch some shiny new consoles. The day before E3 begins is known as press conference day, this is when all the big companies reveal what they have to show for the next year of gaming. Little did I know how cool it was to sit at these press conferences live, and experience the feeling of being fully immersed into the video game industry. 
Day one of E3 was everything I expected it to be and more. As people are hustling to grab their badges and collect some sweet E3 swag, I was in complete awe of all the cool video game statues, banners and unfortunate booth babes. The outside of the Staples Center in Los Angeles was more than enough to impress me, until we walked onto the show floor. I have never seen so many colorful lights, LCD screens, booths and awesomeness in one room. All of the companies had well designed, intricate and attractive booths that I couldn’t keep my jaw from dropping onto the floor. The culture behind E3 is made up of modern gaming, but it would not be what it is today if it weren’t for retro games. E3 had a dedicated section made up of all the nostalgia you could possibly dream of. It was neat to see all the original consoles and cartridges in their plastic form. Jermaine and I were fangirling over the unreleased “Star Fox 2” cartridge and all the other old consoles that we’ve never heard of before. 
When Microsoft and Sony come to E3 you know that they’ll have the biggest booths. This makes people forget about the small indie games and smaller companies that are represented with smaller booths at E3. Chanh, Jermaine and myself didn’t forget about the Indiecade booth. We met up with a small developer earlier in the week who explained to us a game called, “Forsaken Planet.” Richard Bisso, lead producer, explained how the game is simple and goes back to the basics. Richard has so much passion and excitement for Forsaken Planet, that it inspired all of us. Flashy cars, free swag and huge booths are cool and all, but at the end of the day, video games are the reason we came to E3.  People like Richard remind us why we came to LA and show us how passion and excitement turn into one awesome game. 

E3 was an amazing first time experience that taught me how to appreciate developers, and the art they create when making video games. This perspective will definitely give me a new eye when playing games from this point on. E3 has always been known to show off flashy and fancy games, but it’s important to not forget the little developers who craft and put together some amazing video game art.

A good perspective to have. it8bit:

Insanelygaming’s First E3
I had no idea what to expect when going to E3 this year. All I knew was that I was going to play some pretty rad games, and get to touch some shiny new consoles. The day before E3 begins is known as press conference day, this is when all the big companies reveal what they have to show for the next year of gaming. Little did I know how cool it was to sit at these press conferences live, and experience the feeling of being fully immersed into the video game industry. 
Day one of E3 was everything I expected it to be and more. As people are hustling to grab their badges and collect some sweet E3 swag, I was in complete awe of all the cool video game statues, banners and unfortunate booth babes. The outside of the Staples Center in Los Angeles was more than enough to impress me, until we walked onto the show floor. I have never seen so many colorful lights, LCD screens, booths and awesomeness in one room. All of the companies had well designed, intricate and attractive booths that I couldn’t keep my jaw from dropping onto the floor. The culture behind E3 is made up of modern gaming, but it would not be what it is today if it weren’t for retro games. E3 had a dedicated section made up of all the nostalgia you could possibly dream of. It was neat to see all the original consoles and cartridges in their plastic form. Jermaine and I were fangirling over the unreleased “Star Fox 2” cartridge and all the other old consoles that we’ve never heard of before. 
When Microsoft and Sony come to E3 you know that they’ll have the biggest booths. This makes people forget about the small indie games and smaller companies that are represented with smaller booths at E3. Chanh, Jermaine and myself didn’t forget about the Indiecade booth. We met up with a small developer earlier in the week who explained to us a game called, “Forsaken Planet.” Richard Bisso, lead producer, explained how the game is simple and goes back to the basics. Richard has so much passion and excitement for Forsaken Planet, that it inspired all of us. Flashy cars, free swag and huge booths are cool and all, but at the end of the day, video games are the reason we came to E3.  People like Richard remind us why we came to LA and show us how passion and excitement turn into one awesome game. 

E3 was an amazing first time experience that taught me how to appreciate developers, and the art they create when making video games. This perspective will definitely give me a new eye when playing games from this point on. E3 has always been known to show off flashy and fancy games, but it’s important to not forget the little developers who craft and put together some amazing video game art.

A good perspective to have. it8bit:

Insanelygaming’s First E3
I had no idea what to expect when going to E3 this year. All I knew was that I was going to play some pretty rad games, and get to touch some shiny new consoles. The day before E3 begins is known as press conference day, this is when all the big companies reveal what they have to show for the next year of gaming. Little did I know how cool it was to sit at these press conferences live, and experience the feeling of being fully immersed into the video game industry. 
Day one of E3 was everything I expected it to be and more. As people are hustling to grab their badges and collect some sweet E3 swag, I was in complete awe of all the cool video game statues, banners and unfortunate booth babes. The outside of the Staples Center in Los Angeles was more than enough to impress me, until we walked onto the show floor. I have never seen so many colorful lights, LCD screens, booths and awesomeness in one room. All of the companies had well designed, intricate and attractive booths that I couldn’t keep my jaw from dropping onto the floor. The culture behind E3 is made up of modern gaming, but it would not be what it is today if it weren’t for retro games. E3 had a dedicated section made up of all the nostalgia you could possibly dream of. It was neat to see all the original consoles and cartridges in their plastic form. Jermaine and I were fangirling over the unreleased “Star Fox 2” cartridge and all the other old consoles that we’ve never heard of before. 
When Microsoft and Sony come to E3 you know that they’ll have the biggest booths. This makes people forget about the small indie games and smaller companies that are represented with smaller booths at E3. Chanh, Jermaine and myself didn’t forget about the Indiecade booth. We met up with a small developer earlier in the week who explained to us a game called, “Forsaken Planet.” Richard Bisso, lead producer, explained how the game is simple and goes back to the basics. Richard has so much passion and excitement for Forsaken Planet, that it inspired all of us. Flashy cars, free swag and huge booths are cool and all, but at the end of the day, video games are the reason we came to E3.  People like Richard remind us why we came to LA and show us how passion and excitement turn into one awesome game. 

E3 was an amazing first time experience that taught me how to appreciate developers, and the art they create when making video games. This perspective will definitely give me a new eye when playing games from this point on. E3 has always been known to show off flashy and fancy games, but it’s important to not forget the little developers who craft and put together some amazing video game art.

A good perspective to have. it8bit:

Insanelygaming’s First E3
I had no idea what to expect when going to E3 this year. All I knew was that I was going to play some pretty rad games, and get to touch some shiny new consoles. The day before E3 begins is known as press conference day, this is when all the big companies reveal what they have to show for the next year of gaming. Little did I know how cool it was to sit at these press conferences live, and experience the feeling of being fully immersed into the video game industry. 
Day one of E3 was everything I expected it to be and more. As people are hustling to grab their badges and collect some sweet E3 swag, I was in complete awe of all the cool video game statues, banners and unfortunate booth babes. The outside of the Staples Center in Los Angeles was more than enough to impress me, until we walked onto the show floor. I have never seen so many colorful lights, LCD screens, booths and awesomeness in one room. All of the companies had well designed, intricate and attractive booths that I couldn’t keep my jaw from dropping onto the floor. The culture behind E3 is made up of modern gaming, but it would not be what it is today if it weren’t for retro games. E3 had a dedicated section made up of all the nostalgia you could possibly dream of. It was neat to see all the original consoles and cartridges in their plastic form. Jermaine and I were fangirling over the unreleased “Star Fox 2” cartridge and all the other old consoles that we’ve never heard of before. 
When Microsoft and Sony come to E3 you know that they’ll have the biggest booths. This makes people forget about the small indie games and smaller companies that are represented with smaller booths at E3. Chanh, Jermaine and myself didn’t forget about the Indiecade booth. We met up with a small developer earlier in the week who explained to us a game called, “Forsaken Planet.” Richard Bisso, lead producer, explained how the game is simple and goes back to the basics. Richard has so much passion and excitement for Forsaken Planet, that it inspired all of us. Flashy cars, free swag and huge booths are cool and all, but at the end of the day, video games are the reason we came to E3.  People like Richard remind us why we came to LA and show us how passion and excitement turn into one awesome game. 

E3 was an amazing first time experience that taught me how to appreciate developers, and the art they create when making video games. This perspective will definitely give me a new eye when playing games from this point on. E3 has always been known to show off flashy and fancy games, but it’s important to not forget the little developers who craft and put together some amazing video game art.

A good perspective to have.

it8bit:

Insanelygaming’s First E3

I had no idea what to expect when going to E3 this year. All I knew was that I was going to play some pretty rad games, and get to touch some shiny new consoles. The day before E3 begins is known as press conference day, this is when all the big companies reveal what they have to show for the next year of gaming. Little did I know how cool it was to sit at these press conferences live, and experience the feeling of being fully immersed into the video game industry.

Day one of E3 was everything I expected it to be and more. As people are hustling to grab their badges and collect some sweet E3 swag, I was in complete awe of all the cool video game statues, banners and unfortunate booth babes. The outside of the Staples Center in Los Angeles was more than enough to impress me, until we walked onto the show floor. I have never seen so many colorful lights, LCD screens, booths and awesomeness in one room. All of the companies had well designed, intricate and attractive booths that I couldn’t keep my jaw from dropping onto the floor. The culture behind E3 is made up of modern gaming, but it would not be what it is today if it weren’t for retro games. E3 had a dedicated section made up of all the nostalgia you could possibly dream of. It was neat to see all the original consoles and cartridges in their plastic form. Jermaine and I were fangirling over the unreleased “Star Fox 2” cartridge and all the other old consoles that we’ve never heard of before.

When Microsoft and Sony come to E3 you know that they’ll have the biggest booths. This makes people forget about the small indie games and smaller companies that are represented with smaller booths at E3. Chanh, Jermaine and myself didn’t forget about the Indiecade booth. We met up with a small developer earlier in the week who explained to us a game called, “Forsaken Planet.” Richard Bisso, lead producer, explained how the game is simple and goes back to the basics. Richard has so much passion and excitement for Forsaken Planet, that it inspired all of us. Flashy cars, free swag and huge booths are cool and all, but at the end of the day, video games are the reason we came to E3.  People like Richard remind us why we came to LA and show us how passion and excitement turn into one awesome game.

E3 was an amazing first time experience that taught me how to appreciate developers, and the art they create when making video games. This perspective will definitely give me a new eye when playing games from this point on. E3 has always been known to show off flashy and fancy games, but it’s important to not forget the little developers who craft and put together some amazing video game art.

A good perspective to have.

dorkly:

Xbox Fans Are Showing Their Support On Facebook
Oh wait, I mean - the exact opposite of that.

Haha! Funny shit! dorkly:

Xbox Fans Are Showing Their Support On Facebook
Oh wait, I mean - the exact opposite of that.

Haha! Funny shit! dorkly:

Xbox Fans Are Showing Their Support On Facebook
Oh wait, I mean - the exact opposite of that.

Haha! Funny shit!

dorkly:

Xbox Fans Are Showing Their Support On Facebook

Oh wait, I mean - the exact opposite of that.

Haha! Funny shit!

Here here!